Radenwight Maestro

Level 1 Leader
Humanoid, Radenwight EV 12
Stamina 80
Speed 5 (climb) Size 1S / Stability 1
Free Strike 4

Might

-2

Agility

2

Reason

0

Intuition

0

Presence

3

Cacophony (Action) ♦ 2d10 + 3 ♦ Signature

Keywords Area, Magic
Distance 5 burst Target All enemies in the burst
≤11: 3 sonic damage;
slide 1;
shift 1
12—16: 6 sonic damage;
slide 3;
shift 3
17+: 8 sonic damage;
slide 5;
shift 5
Effect:

Each ally within distance can use Ready Rodent as a free triggered action once before the end of the round.

Tempo Change (Maneuver) ♦ 2d10 + 3

Keywords Magic, Ranged
Distance Magic, Ranged Target Two enemies
≤11: P<1 Slowed (save ends) 12—16: P<2 Slowed (save ends) 17+: P<3 Slowed (save ends)
3 Malice:

Each ally within 3 of a target has their speed increased by 2 until the end of their next turn.

Ever Ready Rodent (Free Triggered Action) ♦ 2 Malice VP

Keywords Magic, Melee, Ranged
Distance Ranged 5 Target One creature
Trigger: The target deals damage to an ally or takes damage from an ally.
Effect:

The maestro makes a free strike against the target.

End Effect

At the end of their turn, the maestro can take 5 damage to end one save ends effect affecting them. This damage can’t be reduced in any way.

Overture (Villain Action 1)

Keywords Area
Distance 10 burst Target All allies in the burst
Effect:

Each target shifts up to their speed or takes the Defend action.

Solo Act (Villain Action 2)

Keywords Ranged
Distance Ranged 15 Target One creature
Effect:

Until the end of their next turn, the target halves incoming damage, deals an additional 4 damage on strikes, and their speed is doubled.

Rondo of Rat (Villain Action 3)

Keywords Area
Distance 10 burst Target All dead allies in the burst
Effect:

Each target stands, makes a free strike, then collapses again. Allies of the targets can use Ready Rodent as a free triggered action once in conjunction with these free strikes.

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