Bugbear Channeler
Level 2 Troop ControllerMight
1Agility
1Reason
2Intuition
2Presence
2Shadow Drag 2d10 + 2
pull 2 12—16: 10 damage;
pull 3 17+: 13 damage;
pull 4
Each square that a target is pulled through becomes difficult terrain for enemies.
Blistering Element 2d10 + 2
M<0 bleeding (save ends) 12—16: 3 damage;
M<1 bleeding (save ends) 17+: 4 damage;
M<2 bleeding (save ends)
The channeler chooses one of the following damage types for the damage: acid, cold, corruption, fire, or poison.
Twist Shape (5 Malice) 2d10 + 2
P<0 slowed (save ends) 12—16: 8 corruption damage;
P<1 shapechanged (save ends) 17+: 11 corruption damage;
P<2 shapechanged (save ends)
A shapechanged creature has their limbs violently stretched and their skin becomes paper thin. They are slowed and have fire weakness 10 while they have this effect.
Throw
Vertical push 3. An ally target doesn’t take damage from being force moved.
Catcher
The target is grabbed by the channeler.
Shadow Veil (1 Malice)
The channeler collapses the target into their shadow and halves the damage. The target can’t be targeted by strikes until they reform from the shadows at the start of their next turn.