High Elf Dawn Mage
Level 1 Minion ControllerFey, High Elf, Humanoid EV 6
Stamina 3
Speed 5 Size 1M / Stability 0
With Captain Ranged distance +5 Free Strike 1
Might
0Agility
0Reason
1Intuition
1Presence
1Bright Bolt (Action) ♦ 2d10 + 2 ♦ Signature
Keywords Magic, Ranged, Strike
Distance Ranged 5 Target 1 creature or object per minion
≤11: 1 holy damage 12—16: 2 holy damage 17+: 3 holy damage
Effect: The target can’t hide until the start of the dawn mage’s next turn.
Otherworldly Grace
At the start of their turn, the dawn mage can turn the duration of one save ends effect they suffer from into EoT.