Ogre Goon
Level 2 Troop BruteGiant, Ogre EV 16
Stamina 100
Speed 5 Size 2 / Stability 4
Free Strike 5
Might
2Agility
0Reason
-1Intuition
0Presence
-1Club Swing (Action) ♦ 2d10 + 2 ♦ Signature
Keywords Melee, Strike, Weapon
Distance Melee 2 Target 2 creatures or objects
≤11: 7 damage;
push 2 12—16: 11 damage;
push 4 17+: 14 damage;
push 6;
prone
push 2 12—16: 11 damage;
push 4 17+: 14 damage;
push 6;
prone
Effect:
This attack deals an additional 4 damage to each creature and object that takes damage from any force movement it causes.
Grabby Hand (Maneuver) ♦ 2d10 + 2
Keywords Melee, Strike, Weapon
Distance Melee 1 Target 1 creature or object
≤11: 7 damage 12—16: 11 damage;
grabbed 17+: 14 damage;
grabbed
grabbed 17+: 14 damage;
grabbed
Effect:
The goon can only have one target grabbed at a time.
1 Malice:
The target has a bane on escaping the grab while the goon crushes the target in their hand.
People Bowling (Maneuver) ♦ 2d10 + 2 ♦ 3 Malice VP
Keywords Area, Melee, Weapon
Distance 6 × 1 Line within 1 Target All creatures and objects
Special:
The goon must be grabbing a size-1 creature or object to use this maneuver.
Effect:
The goon hurls what’s in their hand down the line and rolls power. The hurled creature or object counts as a target and lands in the last square of the line (or nearest unoccupied square of the goon’s choice).
≤11: 5 damage 12—16: 9 damage 17+: 12 damage;
prone
prone
Swat The Fly (Triggered Action)
Keywords —
Distance Melee 1 Target 1 adjacent creature or object
Trigger: The target moves or shifts away from the goon.
Effect:
Slide 5.
Defiant Anger
The goon has damage immunity 2 while they are winded.