Ogre Goon

Level 2 Troop Brute
Giant, Ogre EV 16
Stamina 100
Speed 5 Size 2 / Stability 4
Free Strike 5

Might

2

Agility

0

Reason

-1

Intuition

0

Presence

-1

Club Swing (Action) ♦ 2d10 + 2 ♦ Signature

Keywords Melee, Strike, Weapon
Distance Melee 2 Target 2 creatures or objects
≤11: 7 damage;
push 2
12—16: 11 damage;
push 4
17+: 14 damage;
push 6;
prone
Effect:

This attack deals an additional 4 damage to each creature and object that takes damage from any force movement it causes.

Grabby Hand (Maneuver) ♦ 2d10 + 2

Keywords Melee, Strike, Weapon
Distance Melee 1 Target 1 creature or object
≤11: 7 damage 12—16: 11 damage;
grabbed
17+: 14 damage;
grabbed
Effect:

The goon can only have one target grabbed at a time.

1 Malice:

The target has a bane on escaping the grab while the goon crushes the target in their hand.

People Bowling (Maneuver) ♦ 2d10 + 2 ♦ 3 Malice VP

Keywords Area, Melee, Weapon
Distance 6 × 1 Line within 1 Target All creatures and objects
Special:

The goon must be grabbing a size-1 creature or object to use this maneuver.

Effect:

The goon hurls what’s in their hand down the line and rolls power. The hurled creature or object counts as a target and lands in the last square of the line (or nearest unoccupied square of the goon’s choice).

≤11: 5 damage 12—16: 9 damage 17+: 12 damage;
prone

Swat The Fly (Triggered Action)

Keywords
Distance Melee 1 Target 1 adjacent creature or object
Trigger: The target moves or shifts away from the goon.
Effect:

Slide 5.

Defiant Anger

The goon has damage immunity 2 while they are winded.

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