Ogre Goon

Level 2 Troop Brute
Giant, Ogre EV 16
Stamina 100
Speed 5 Size 2 / Stability 4
Free Strike 5

Might

2

Agility

0

Reason

-1

Intuition

0

Presence

-1

Club Swing (Action) ♦ 2d10 + 2 ♦ Signature

Keywords Melee, Strike, Weapon
Distance Melee 2 Target 2 creatures or objects
≤11: 7 damage; push 2 12—16: 11 damage; push 4 17+: 14 damage; push 6; prone
Effect: This attack deals an additional 4 damage to each creature and object that takes damage from any force movement it causes.

Grabby Hand (Maneuver) ♦ 2d10 + 2

Keywords Melee, Strike, Weapon
Distance Melee 1 Target 1 creature or object
≤11: 7 damage 12—16: 11 damage; grabbed 17+: 14 damage; grabbed
Effect: The goon can only have one target grabbed at a time.
1 Malice: The target has a bane on escaping the grab while the goon crushes the target in their hand.

People Bowling (Maneuver) ♦ 2d10 + 3 ♦ 3 VP

Keywords Area, Melee, Weapon
Distance 6 × 1 Line within 1 Target All creatures and objects
Special: The goon must be grabbing a size-1 creature or object to use this maneuver.
Effect: The goon hurls what’s in their hand down the line and rolls power. The hurled creature or object counts as a target and lands in the last square of the line (or nearest unoccupied square of the goon’s choice). ✦ ≤11 5 damage ★ 12–16 9 damage ✸ 17 12 damage; prone

Swat The Fly (Triggered Action)

Keywords
Trigger: The target moves or shifts away from the goon.
Effect: Slide 5.

Defiant Anger

The goon has damage immunity 2 while they are winded.

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