Hobgoblin Grandguard

Level 6 Platoon Defender
Goblin, Hobgoblin, Humanoid, Infernal EV 16
Stamina 111 Immunity fire 6
Speed 4 Size 2 / Stability 4
Free Strike 6

Might

3

Agility

2

Reason

3

Intuition

0

Presence

2

Tower Shield Smash (Action) ♦ 2d10 + 3 ♦ Signature

Keywords Melee, Strike, Weapon
Distance Melee 2 Target 1 creature or object
≤11: 9 damage 12—16: 14 damage 17+: 17 damage; prone
3 Malice: Each ally adjacent to a target that is knocked prone can make a free strike.

Thunder Rush (Action) ♦ 2d10 + 3 ♦ 3 VP

Keywords Area, Charge, Melee, Weapon
Distance 1 × 2 line within 1 Target All enemies and objects
≤11: 6 damage 12—16: 11 damage 17+: 14 damage
Effect: Push 10. The grandguard shifts into every 2 squares left behind by targets.

Wide Guard

The grandguard imposes a bane on strikes against each ally within 2.

Infernal Ichor

If the grandguard’s Stamina drops to 0, they spray burning blood. Each creature within 1 of the grandguard takes 3 fire damage.

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