High Elf Ordinator

Level 3 Leader
Fey, High Elf, Humanoid EV 20
Stamina 120
Speed 5 (fly, hover) Size 1M / Stability 0
Free Strike 5

Might

0

Agility

2

Reason

3

Intuition

2

Presence

3

Lightning Rod 2d10 + 3

Magic, Ranged, Strike Signature Action
Ranged 20 1 creature or object
≤11: 9 lightning damage;
R<1 dazed (save ends)
12—16: 14 lightning damage;
R<2 dazed (save ends)
17+: 17 lightning damage;
R<3 dazed (save ends)
Effect:

High elves have an edge on abilities used against the target until the start of the ordinator’s next turn.

Elemental Uproar

Area, Magic Maneuver
10 Burst Each elemental ally in the burst
Effect:

For every 3 malice spent, the ordinator summons 5 elemental motes, 3 soot crows, 1 ceramic horse, or 1 brambleguard into unoccupied squares within distance.

Enough!

Triggered Action
Ranged 10 Triggering enemy
An enemy targets the ordinator or an ally within distance with an ability.
Effect:

The ordinator uses Lightning Rod against the target.

Otherworldly Grace

At the start of their turn, the ordinator can turn the duration of one save ends effect they suffer from into EoT.

Magic Beacon

While using Chaincast, magic abilities that use the Ordinator’s space have a double edge (see Chaincast).

Fountains Roar, Now Free From The Earth

Area, Magic Villain Action 1
10 burst All allies in the burst
Effect:

Each target glows, ending one condition on themselves and then moving up to twice their speed.

And The Sun Forsook Her Children

Area, Magic Villain Action 2
5 cube within 10 All enemies in the cube
Effect:

Each target makes a Presence test.

≤11: 12 corruption damage;
pull 5 towards center of cube
12—16: 9 corruption damage;
pull 3 towards center of cube
17+: Pull 1 towards center of cube
Effect:

The affected area becomes darkened and its space warps violently in every direction.

But We Will Change Her Mind.

Area, Magic Villain Action 3
Self and 10 burst Self and each ally in the burst
Effect:

All elves radiate wisps of magic. Each target makes a free strike that has the Magic keyword and deals an additional 3 damage.

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  1. High Elf Malice


    1. Chaincast

      3 Malice
      1. Until the end of the round, whenever a high elf uses a Magic ability, they can use it as if they were occupying the space of another high elf on the encounter map to whom they have line of effect.

    2. Gift From an Accursed Tome

      5 Malice
      1. Area, Magic Action Non-Minion
        5 × 1 line within 1
        All enemies
      2. ≤11: 5 damage;
        R<1 condition (save ends)
        12—16: 9 damage;
        R<2 condition (save ends)
        17+: 12 damage;
        R<3 condition (save ends)
      3. Effect

        The high elf chooses damage type and condition afflicted from one of the following pairs: cold and slowed, poison and weakened, or corruption and frightened of the high elf.

    3. In Defiance of Time

      7 Malice
      1. Until the end of the round, all high elves have their speed increased by 4. When a high elf uses an ability against an enemy, each high elf adjacent to the enemy can make a free strike against them.

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