Shadow Elf Sniper

Level 4 Minion Artillery
Fey, Humanoid, Shadow Elf EV 12
Stamina 7
Speed 5 (climb) Size 1M / Stability 0
With Captain Strike damage +2 Free Strike 3

Might

1

Agility

3

Reason

0

Intuition

0

Presence

0

Neon Arrow 2d10 + 3

Ranged, Strike, Weapon Signature Action
Ranged 7 One creature or object per minion
≤11: 3 damage 12—16: 5 damage 17+: 7 damage
Effect:

The next strike made against the target has an edge.

Of the Umbra

The sniper ignores concealment granted by darkness. While the sniper is in direct sunlight, they have damage weakness 3. While the sniper is concealed, they have damage immunity 3.

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  1. Shadow Elf Malice


    1. Watch Me Disappear

      3 Malice
      1. All shadow elves acting on this turn can hide as a free maneuver while concealed.

    2. Extra Dimension

      5 Malice
      1. All shadow elves acting on this turn inflict I<2 bleeding (save ends) or slowed (save ends) on their strikes, even if their attacks already inflict a condition.

    3. Home is Where the Hurt Is

      7 Malice
      1. The shadow elves synthesize a concentrated pocket manifold reminiscent of Equinox and graft it onto the encounter map. Until the end of the encounter, all creatures can see shadow elves in full color, and shadow elves no longer benefit from their Of the Umbra ability. The potency of all shadow elf abilities increases by 2, and a creature needs an 8 or higher to end a save ends effect inflicted by a shadow elf, as they are impacted by the condition across two worlds.

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