Hobgoblin Soldier

Level 4 Platoon Brute
Goblin, Hobgoblin, Humanoid, Infernal EV 12
Stamina 70 Immunity fire 4
Speed 5 Size 1M / Stability 2
Free Strike 6

Might

3

Agility

2

Reason

0

Intuition

0

Presence

1

Fire Flail 2d10 + 2

Melee, Strike, Weapon Signature Action
Melee 2 2 creatures or objects
≤11: 7 fire damage 12—16: 10 fire damage 17+: 13 fire damage
Effect:

The soldier doesn’t provoke opportunity attacks from each target until the end of the trooper’s turn.

Fight Me, Coward!

Magic, Ranged Maneuver
Ranged 5 1 creature
Effect:

The target is P<2 taunted (EoT). While taunted by this ability, a creature takes 1d6 fire damage whenever they use an ability or attack that doesn’t target the soldier.

Infernal Ichor

If the soldier’s Stamina drops to 0, they spray burning blood. Each creature within 1 of the soldier takes 3 fire damage.

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  1. Hobgoblin Malice


    1. Goblin Malice Features

      X Malice
      1. The hobgoblin activates a malice feature available to goblins.

    2. Operation Goblin Mode

      3 Malice
      1. Each goblin in the encounter gains a +3 bonus to speed until the end of the round.

    3. Operation Tactical Swarm

      5 Malice
      1. All hobgoblins shift up to their speed and take the Defend action.

    4. Operation Earthsear

      7 Malice
      1. The ground throughout the encounter map becomes blazing hot until the end of the round. An enemy takes 1 fire damage for each affected square they enter. An enemy that ends their turn in an affected square has fire weakness 2 until the start of their next turn.

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