Rival Talent
Level 5 Troop HexerMight
0Agility
0Reason
3Intuition
0Presence
1Overwhelming Rend 2d10 + 3
push 2;
M<1 prone 12—16: 14 psychic damage;
push 3;
M<2 prone 17+: 17 psychic damage;
push 4;
M<3 prone
Disarrange Thoughts (2 Malice) 2d10 + 3
R<1 dazed (save ends) 12—16: 6 psychic damage;
R<2 dazed (save ends) 17+: 6 psychic damage;
R<3 dazed and slowed (save ends)
Precognitive Shift (1 Malice)
The talent halves the damage and shifts 2.
Rivalry
The talent selects one creature within line of effect at the start of an encounter. Both the talent and the creature can add a 1d3 to all power rolls made against each other.