High Elf Orbweaver

Level 3 Platoon Hexer
Fey, High Elf, Humanoid EV 10
Stamina 40
Speed 5 Size 1M / Stability 0
Free Strike 5

Might

0

Agility

0

Reason

2

Intuition

2

Presence

2

Awash 2d10 + 2

Area, Magic Signature Action
3 cube within 1 All creatures in the cube
≤11: 4 cold damage;
M<0 push 3
12—16: 6 cold damage;
M<1 push 5 or prone
17+: 9 cold damage;
M<2 slide 5 or prone

Aetherweb 2d10 + 2

Magic, Ranged Action
Ranged 8 2 enemies or objects
≤11: 5 damage;
R<0 slowed (save ends)
12—16: 8 damage;
R<1 slowed (save ends)
17+: 11 damage;
R<2 restrained (save ends)
Effect:

Each enemy within 3 of a target suffers the same additional effects as the target unless they shift into an unoccupied square adjacent to them.

Otherworldly Grace

At the start of their turn, the orbweaver can turn the duration of one save ends effect they suffer from into EoT.

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  1. High Elf Malice


    1. Chaincast

      3 Malice
      1. Until the end of the round, whenever a high elf uses a Magic ability, they can use it as if they were occupying the space of another high elf on the encounter map to whom they have line of effect.

    2. Gift From an Accursed Tome

      5 Malice
      1. Area, Magic Action Non-Minion
        5 × 1 line within 1
        All enemies
      2. ≤11: 5 damage;
        R<1 condition (save ends)
        12—16: 9 damage;
        R<2 condition (save ends)
        17+: 12 damage;
        R<3 condition (save ends)
      3. Effect

        The high elf chooses damage type and condition afflicted from one of the following pairs: cold and slowed, poison and weakened, or corruption and frightened of the high elf.

    3. In Defiance of Time

      7 Malice
      1. Until the end of the round, all high elves have their speed increased by 4. When a high elf uses an ability against an enemy, each high elf adjacent to the enemy can make a free strike against them.

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