Voiceless Talker Artillerist

Level 6 Troop Artillery
Horror, Voiceless Talker EV 32
Stamina 140 Immunity psychic 6
Speed 5 (teleport, hover) Size 1M / Stability 2
Free Strike 7

Might

0

Agility

3

Reason

1

Intuition

2

Presence

1

Psionic Rifle Burst (Action) ♦ 2d10 + 3 ♦ Signature

Keywords Psionic, Ranged, Strike, Weapon
Distance Ranged 10 Target 1 creature or object
≤11: 11 damage 12—16: 19 damage; spread 1 17+: 22 damage; spread 2
Effect: The blast hits nearby targets, dealing 3 damage to each enemy within a number of squares of the target equal to the result’s spread value.
2 Malice: The attack deals an additional 3 damage to each enemy within the spread distance

Mind Jolt (Action) ♦ 2d10 + 3 ♦ Signature

Keywords Area, Psionic
Distance 1 × 10 line within 10 Target All enemies
≤11: 6 lightning damage 12—16: 10 lightning damage; I<2 slowed (save ends) 17+: 13 lightning damage; I<3 slowed (save ends)

In Our Sights (Maneuver)

Keywords
Distance Ranged 10 Target 1 creature
Effect: The next power roll with the psionic keyword made against the target will automatically be a 17 until the start of the artillerist’s next turn.

Tactical Reposition (Triggered Action) ♦ 1 VP

Keywords
Distance Self Target Self
Trigger: The artillerist takes damage.
Effect: The artillerist teleports 5 and doesn’t suffer any additional effects associated with the damage.

Psionic Conductor

When a non-minion Voiceless Talker within 5 of the artillerist uses an ability with the Psionic keyword, they can do so as if they were in the artillerist’s space.

Locked On

The artillerist ignores invisibility, cover, and concealment. A creature can’t hide from the artillerist while the artillerist has line of effect to them.

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