High Elf Wyrd
Level 3 Platoon ControllerFey, High Elf, Humanoid EV 10
Stamina 40
Speed 5 Size 1M / Stability 0
Free Strike 5
Might
0Agility
1Reason
2Intuition
-1Presence
2Twystrd (Action) ♦ 2d10 + 2 ♦ Signature
Keywords Area, Magic, Ranged
Distance 1 cube within 5 Target All enemies in the cube
≤11: vertical push 3 12—16: vertical push 5 17+: vertical push 6
Effect: The area of the cube increases by 1 for each elemental mote adjacent to the wyrd.
Summon Elemental (Maneuver) ♦ 2 VP
Keywords —
Distance Ranged 5 Target Special
Effect: The wyrd summons 2 elemental motes or 2 soot crows into unoccupied squares within distance.
Wyrd Warp (Maneuver) ♦ 2 VP
Keywords Area, Magic, Ranged
Distance 8 wall within 8 Target Special
Effect: The wyrd shapes the land as if it were loose clay. Each wall segment takes up the entire square. A segment can also be used to push a square of the terrain further into the ground. An enemy on top of an affected square moves with the elevation of the terrain.
Otherworldly Grace
At the start of their turn, the wyrd can turn the duration of one save ends effect they suffer from into EoT.