High Elf Wyrd

Level 3 Platoon Controller
Fey, High Elf, Humanoid EV 10
Stamina 40
Speed 5 Size 1M / Stability 0
Free Strike 5

Might

0

Agility

1

Reason

2

Intuition

-1

Presence

2

Twystrd (Action) ♦ 2d10 + 2 ♦ Signature

Keywords Area, Magic, Ranged
Distance 1 cube within 5 Target All enemies in the cube
≤11: vertical push 3 12—16: vertical push 5 17+: vertical push 6
Effect: The area of the cube increases by 1 for each elemental mote adjacent to the wyrd.

Summon Elemental (Maneuver) ♦ 2 VP

Keywords
Distance Ranged 5 Target Special
Effect: The wyrd summons 2 elemental motes or 2 soot crows into unoccupied squares within distance.

Wyrd Warp (Maneuver) ♦ 2 VP

Keywords Area, Magic, Ranged
Distance 8 wall within 8 Target Special
Effect: The wyrd shapes the land as if it were loose clay. Each wall segment takes up the entire square. A segment can also be used to push a square of the terrain further into the ground. An enemy on top of an affected square moves with the elevation of the terrain.

Otherworldly Grace

At the start of their turn, the wyrd can turn the duration of one save ends effect they suffer from into EoT.

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