Troll Limbjumble
Level 5 Minion HexerTroll EV 14
Stamina 8
Speed 5 Size 1S / Stability 0
With Captain Edge on strikes Free Strike 3
Might
3Agility
1Reason
-2Intuition
-1Presence
-1Arm and a Leg (Action) ♦ 2d10 + 3 ♦ Signature
Keywords Melee, Strike, Weapon
Distance Melee 1 Target 1 creature or object per minion
≤11: 3 damage; A<2 prone 12—16: 5 damage; A<3 prone 17+: 6 damage; prone
Effect: If the target is already prone, they are grabbed instead.
Hyper Regeneration
The limbjumble regains 2 Stamina at the start of each of their turns. The limbjumble instantly dies if they take acid or fire damage.