Troll Limbjumble

Level 5 Minion Hexer
Troll EV 14
Stamina 8
Speed 5 Size 1S / Stability 0
With Captain Edge on strikes Free Strike 3

Might

3

Agility

1

Reason

-2

Intuition

-1

Presence

-1

Arm and a Leg (Action) ♦ 2d10 + 3 ♦ Signature

Keywords Melee, Strike, Weapon
Distance Melee 1 Target 1 creature or object per minion
≤11: 3 damage; A<2 prone 12—16: 5 damage; A<3 prone 17+: 6 damage; prone
Effect: If the target is already prone, they are grabbed instead.

Hyper Regeneration

The limbjumble regains 2 Stamina at the start of each of their turns. The limbjumble instantly dies if they take acid or fire damage.

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