Vampire Spawn
Level 4 Band HarrierMight
2Agility
3Reason
-1Intuition
1Presence
2Exsanguinating Bite 2d10 + 3
M<2 bleeding (save ends) 17+: 9 corruption damage;
M<3 bleeding (save ends)
The vampire spawn regains Stamina equal to the corruption damage they deal.
The target takes an additional 3 corruption damage.
Vampiric Celerity
The vampire spawn shifts 1 and then moves up to their speed. The next ability the vampire uses before the start of their next turn has an edge.
Unslakable Bloodthirst
The vampire spawn has a speed of 10 while a creature is bleeding within 10. The vampire spawn must strike a bleeding creature on their turn if they are able to.