Kobold Veles

Level 1 Minion Harrier
Humanoid, Kobold EV 6
Stamina 4
Speed 6 Size 1S / Stability 0
With Captain Speed +1 Free Strike 1

Might

0

Agility

2

Reason

0

Intuition

0

Presence

0

Pilum 2d10 + 2

Melee, Ranged, Strike, Weapon Signature Action
Melee 1 or Ranged 5 1 creature or object per minion
≤11: 1 damage 12—16: 2 damage 17+: 3 damage
Effect:

All kobolds ignore opportunity attacks from the target until the start of the veles’ next turn.

Shield? Shield!

The veles has cover, a Stability of 1, and can act as cover for allies when adjacent to an ally who also has this trait.

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  1. Kobold Malice


    1. Maniple Tactics

      3 Malice
      1. Up to 3 kobolds make a free strike, swaps positions with an adjacent kobold, and then that kobold makes a free strike.

    2. Set the Initiative

      7 Malice
      1. Two kobolds take their turns in a row.

    3. Shield Wall

      7 Malice
      1. Until the end of the round, all kobolds with Shield? Shield! Impose an additional bane on incoming strikes and abilities.

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